avatarDariusz Gross #DATAsculptor

Summary

The website content discusses advancements in AI-driven text-to-3D modeling, highlighting tools like CLIP-Forge and their impact on creative industries, as of August 2023.

Abstract

The provided website content delves into the burgeoning field of AI-generated 3D models from textual descriptions, a process made possible by innovative tools such as CLIP-Forge. It emphasizes the significant progress in text-to-3D technology as of August 2023, which allows for the creation of complex 3D shapes directly from natural language inputs. The content explores the implications of this technology for various sectors, including gaming, architecture, and product design, and underscores the potential for AI to revolutionize the way we interact with and create 3D models. The articles and resources linked within the content offer insights into the state-of-the-art developments in AI-driven 3D modeling, the capabilities of models like CLIP-Forge, and the broader impact on the creative process and the future of digital artistry.

Opinions

  • The authors view the future of 3D modeling as highly intertwined with AI, particularly in the ease of creating models from natural language descriptions.
  • There is an optimistic outlook on the potential of text-to-3D modeling tools, suggesting they will become even more sophisticated and user-friendly.
  • The content suggests that AI-generated 3D models will democratize the creation process, making it more accessible to professionals and the public alike.
  • The authors express excitement about the innovative applications of AI in 3D modeling, including the generation of models without the need for coupled text-shape labels.
  • There is a recognition of the challenges faced in text-to-shape generation, such as the scarcity of coupled text and shape data, and the article highlights methods like CLIP-Forge that circumvent these issues.
  • The content conveys that AI models like CLIP-Forge are not only capable of generating various 3D forms but also maintain the semantic meaning of text prompts without requiring extensive labeled datasets.
  • The authors advocate for the exploration of "AI creativity," encouraging readers to engage with the articles and resources provided to understand the intersection of AI and art better.

Machine Learning Art

Text-to-3D Generation

Can AI create 3D models? [update August 2023]

Dalle2’s competitive, quick and free alternative

Does text-to-3D modeling have a future?

The future is an exciting place for the 3D model, in how the public and professionals alike are going to be able to interact with them and create them. While there is already some excellent text to 3D modeling tools available, the future will see even more amazing things. One of the most exciting things that we will see is the ability to create 3D models from natural language descriptions.

🟠 State of the 3D Art [June 2023]

  • August 2023 — AI art 3D tools update can be found ➡️ HERE ⬅️

3D Midjourney: An Exciting Announcement and Invitation to the Future of Art

The Power of 3D Modeling with AI

Natural language-based 3D modeling can open up new possibilities for visualizing and shaping the world around us. However, while there has been substantial development in text-to-image creation in recent years, text-to-form generation remains a complex topic due to the scarcity of coupled text and shape data on a broad scale.

The authors offer a basic yet practical zero-shot text-to-shape creation approach that avoids data scarcity. CLIP-Forge, the suggested technique, is based on a two-stage training procedure that requires just an unlabeled shape dataset and a pre-trained image-text network like CLIP. The technique does not require time-consuming inference optimization and the flexibility to produce various forms for a single text.

Text-to-shape generation models are a significant enabler for new innovative tools in creative design and manufacturing and animation and gaming in practice.

Project Page + Github (scroll down)

🟠 The following are the method’s significant contributions:

🔵 The authors introduce CLIP-Forge, a novel approach for generating 3D forms directly from text without the need for coupled text-shape labels.

🔵 Their paper provides an extensive qualitative and quantitative evaluation of their method in various zero-shot generation settings.

🔵 Their method has an efficient generation process that requires no inference time optimization, can generate multiple shapes for a given text, and be easily extended to multiple 3D representations.

The fundamental notion is depicted graphically. Due to a paucity of matched data, learning text-to-shape creation directly is challenging. To bridge the data gap between 3D forms and spoken language, the authors utilize shape renderings with a pre-trained image-text joint embedding model.

🟠 Instant 3D Worlds & Camera-Free Movies.

CLIP Architecture:

What exactly is CLIP? CLIP is OpenAI’s first multimodal (in this instance, 3D and text) computer vision model, launched on January 5, 2021.

Contrastive Language-Image Pre-Training — a neural network trained on various (image, text) pairings. Similar to the zero-shot capabilities of GPT-2 and 3, it may be told in natural language to anticipate the best appropriate text fragment given an image without directly optimizing for the job. Without utilizing any of the original 1.28M labeled examples, CLIP equals the performance of the original ResNet50 on ImageNet “zero-shot,” addressing many significant difficulties in computer vision.

[update February 2023]

Conclusion

CLIP-Forge is a technique that efficiently generates various 3D forms while maintaining the semantic meaning of a text prompt. Furthermore, the technique does not require text-shape labels as training data, allowing shape-only datasets like ShapeNet. Finally, the model can provide results on other representations, such as point clouds.

Machine Learning can transform a collection of 2D photos into a 3D

How can I turn a picture into a 3D model?

title:CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation
the authors: Aditya Sanghi, Hang Chu, Joseph G. Lambourne, Ye Wang, Chin-Yi Cheng, Marco Fumero, Kamal Rahimi Malekshan
https://arxiv.org/pdf/2110.02624.pdf

Project page:

https://arxiv.org/pdf/2110.02624.pdf

Github:

https://github.com/AutodeskAILab/Clip-Forge

Keywords: computer vision, Artificial Intelligence, datasets, Machine Learning, AI art, art, digital art, 3D, generative, 3D modeling, text-to-shape, text-to-3D, CLIP-Forge, Clip, 3D world, have i been trained

I invite you to explore the concept of “AI creativity” by reading and learning from the many articles found on 🔵 MLearning.ai 🟠

Data Scientists must think like an artist when finding a solution when creating a piece of code. Artists enjoy working on interesting problems, even if there is no obvious answer.

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[update June 2023]

State of the 3D Art, June 2023. A New Era in 3D Design: Exploring the Top 3D Tools Shaping AI World

Ai Art
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