HERO U — A New Framework for Knowledge Heroes

Knowing is a hard thing. Getting significant outcomes from knowing is a challenge. It is like climbing mountains. Once you reach the top of the mountain, the world unfolds in a different view.
This article introduces a concept called Knowledge Heroes and provides Knowledge Heroes a framework for closing the gap between “Theory” and “Practice”.
Contents
1 Becoming A Knowledge Hero 2 When Theory Meets Practice 3 The HERO U Framework 4 Objects of Knowing 5 Construal Level: Abstract and Concrete 6 Concept: Semiotic Potentials 7 The Curse of Concept 8 Personal Conditions of Knowing 9 Kinds of Knowing 10 Boundary as Opportunity 11 CALL for Action
1. Becoming A Knowledge Hero
Five years ago, I worked on a project called Knowledge Brand and my client is an innovative psychologist who is an expert on ecological psychology, personality psychology, and innovation psychology. He is not a normal scholar because he developed several theories and used these as guides to invent many patented tools and methods, instead of writing papers. His inventions are powerful and attractive to many people.
At that time, his biggest challenge was to organize many different theories, methods, and products in a simple and clear structure for his potential customers. As his friend, I offered my help to him since I have worked on a long-term project called Knowledge Brand System. First, I did research on his intellectual network and figured out an approach to organizing them with a suitable framework. Then, I suggested that he design a master brand for building a learning community. After that, I developed a knowledge certification program for him.
The process was a good learning experience for me. When I researched the global knowledge certification cases, I selected three examples for the final report.
- FranklinCovey Co.
- Wenger Trayner Partnership
- Tiny Habits Academy
FranklinCovey Co. is a publicly listed company (NYSE: FC). A part of the company’s name “Covey” represents Stephen R. Covey who is the author of the famous book The 7 Habits of Highly Effective People. Wenger Trayner Partnership was founded by Etienne Wenger who is a social learning theorist and the author of “community of practice”. Tiny Habits Academy was founded by Dr. BJ Fogg and his sister Linda Fogg Phillips. The academy teaches people the Tiny Habits method for making good habits.
I called Stephen R. Covey, Etienne Wenger, and BJ Fogg as Knowledge Heroes which is one of three types of heroes who changed the world in their unique way.
- Business Leaders: Founders, entrepreneurs, and managers who make great market impacts.
- Social Changemakers: Non-profit founders, activists, and social workers who make positive social impacts.
- Knowledge Heroes: Scholars, authors, and artists who make unique epistemic impacts.

The article focuses on the epistemic impact section and provides a framework for people who want to become knowledge heroes.
I call this framework HERO U.
2. When Theory Meets Practice
One of my Knowledge Heroes is Donald Alan Schön who was a philosopher, education theorist, and pioneer of practice theory. In 1974, he worked with Chris Argyris and published a book titled Theory in Practice which describes two types of theories of action: theories-in-use and espoused theories. In 1983, he published The Reflective Practitioner and shared his notion of reflective practice with professional workers. Since then, the ‘action research’ method and the notion of ‘critical reflection’ became a formal research method for education, health, social work, architectural design, and more professional practices.
Last year, I read a paper titled The end of the curator: on curatorial acts as collective production of knowledge. Corina Oprea, the author of the paper, adopted Schön’s reflection as a research method for his project.
At the start of the research, I considered a method of gathering and decoding interviews from other curators and, thus, generated an area of common values between curators working with research and politics. Throughout the progression of the research, the attention altered towards the understanding of my own practice. Two further methodological strands have served as guidance for my study: ‘action research’ and ‘critical reflection’. These strands intersect throughout the experiments and the discourse development. The critical reflection thread outlines the course taken by the research, analysing decisions regarding approach and context (Corina Oprea, 2017).
Inspired by Corina Oprea, I tried this method in April and wrote a 108-page case study thesis. I reflected on my learning journey on several theories such as Activity Theory and Ecological Psychology, I tracked the way of using these theories to guide my digital product practice. One of the outcomes of this case study is the following diagram: When Theory Meets Practice.

The diagram is based on a meta-diagram called WXMY (When X Meets Y) which was developed for visualizing boundary innovation.
3. The HERO U Framework
Last month, I removed three containers from the diagram and added the letter U as the new background. Since the new diagram is about knowledge making, so I named it HERO U. The first part “HERO” points to Knowledge Heroes and the second part “U” means the diagram U and “YOU”.

The above “U” diagram looks like a pipeline and balls. It represents six types of “Objects of Knowing”. Let’s look at the terms I used for the diagram.
mTheory: Meta-theory sTheory: Specific Theory aModel: Abstract Model cModel: Concrete Model dPractice: Domain Practice gPractice: General Practice
Based on the above diagram, I add the second dimension which represents a set of “Personal Conditions of Knowing”. The final version diagram is a brand new framework that describes the structure and dynamics of knowing.

I consider this framework as “an ecological approach” to knowing because it refers to the structure of “organism (personal conditions of knowing) — action (knowing) — environment(objects of knowing)”.
4. Objects of Knowing
Meta-theory (mTheory) means philosophical approaches or theoretical perspectives which can guide researchers to develop their own theory in a special domain. For example, Activity Theory or the “Cultural-historical theory of activity (CHAT)” is an interdisciplinary philosophical framework for studying both individual and social aspects of human behavior. Sociologists and social theorists also use “Grand Theory” to describe highly abstract theoretical frameworks such as Talcott Parsons’ Structural functionalism, Anthony Giddens’ Structuration theory, Niklas Luhmann’s Systems theory, etc. These Grand theories definitely are meta-theory.
I also consider some established theories in special domains as meta-theory. For example, Self-Determination Theory (SDT) is a type of psychological motivation theory. As a meta-theory, SDT represents a broad framework for the study of human motivation and personality with six mini-theories.
Specific Theory (sTheory) refers to discipline-dependent theories. This type of theory only applies to a particular domain or field. For example, Event System Theory is an event-oriented approach to the organizational sciences.
Specific theory can be guided by meta-theory. For example, Job Crafting Theory is a theory about career and it is based on Self-Determination Theory. Expansive Learning Theory is developed within the framework of Activity Theory.
The bridge between theory and practice is models. I define two types of models, Abstract Model (aModel) and Concrete Model (cModel). While theories are represented with theoretical concepts without diagrams, models usually rely on diagrams for visual representation. People also called these models frameworks.
Abstract Models (aModel) are high-level models which connect theoretical approaches with special domains. For example, Paula Jarzabkowski introduced Activity Theory to Strategy as Practice in a paper, she explained some specific concepts associated with Activity Theory and indicated its value for studying Strategy as Practice. She presented an activity system framework with a new diagram.
Concrete Models (cModel) are lower-level models with details for directly guiding domain practices. For example, researchers of the HCI (Human-Computer Interaction) discipline found Activity Theory conceptual approach highlights the importance of computer users’ social and cultural behavior in context and helps designers and developers understand complex and intertwining issues that impact on the usefulness of objects. However, there is no established standard method for connecting Activity Theory concepts with HCI practice. Activity Theory doesn’t provide ready-made techniques and procedures for research and design.
Noticing the lack of a standard and specified method for applying Activity Theory within HCI, Daisy Mwanza developed an Activity-Oriented Design Method (AODM) with four methodological tools. Mwanza highlighted the benefits of AODM for HCI researchers and designers: 1). AODM provides a structured and grounded approach for operationalizing Engestrom’s (1987) activity triangle model; 2). The AODM approach can easily be integrated with other design methods; 3). AODM can be successfully applied to the analysis of real-world settings; 4). AODM produces data that can be meaningfully interpreted and usefully incorporated in system design; 5). AODM can be easily used by designers and other users with little knowledge of Activity Theory (p.198).
Domain Practice (dPractice) points to if a person thinks and reflects on a domain he is working within. Most professionals like to think about domain issues and consider them as one important aspect of their careers. For example, a designer would like to write articles about design, collect things and images about design, and share their insights with peers. These activities generate domain practice knowledge. Sometimes, they also create concrete models (cModel) to represent their personal knowledge without connecting to theoretical concepts or approaches.
General Practice (gPractice) means daily life as a general context of knowing. For example, personal growth, productivity, mental health, career value, and life meaning are typical issues for most adults.
5. Construal Level: Abstract and Concrete
Domain Practice (dPractice) and General Practice (gPractice) don’t refer to knowledge, but “Objects of Knowing”. The HERO U highlights six types of objects of knowing.
There is an assumption behind the framework. According to Construal level theory (CLT), a social psychology theory that describes the relationship between psychological distance and the extent to which people’s thinking is abstract or concrete.

Yaacov Trope and Nira Liberman pointed out in their article Construal-Level Theory of Psychological Distance, “According to CLT, then, people traverse different psychological distances by using similar mental construal processes. Because the various distances have the same egocentric reference point, they should all be cognitively related to each other and similarly affect and be affected by level of construal. As psychological distance increases, construals would become more abstract, and as level of abstraction increases, so too would the psychological distances people envisage. Construal levels thus expand and contract one’s mental horizon.”
I think the six types of “Objective of Knowing” of the HERO U framework requires different construal levels. Meta-theory (mTheory) is at high-level construal while General Practice (gPractice) is at low-level construal.
There are many multi-level knowledge models. For example, Gowin’s Vee diagram, Meta-modeling Methodology (M3), diSessa ’s Knowledge in Pieces (KiP), etc. While HERO U shares the notion of construal level with these models on the cognitive dimension, HERO U has another dimension: personal conditions.
Let’s look at one element of personal conditions: Concept.
6. Concept: Semiotic Potentials
I place the Concept outside the U because it can point to any type of Objective of Knowing. For example, the concept “Activity” can link to meta-theory, special theory, abstract model, concrete model, domain practice, and general practice.
As a personal condition, the connection between the Concept of “Activity” and Objects of Knowing depends on a person’s knowledge. If the person doesn’t know any theory and model about “Activity”, then he only uses “activity” as a normal word as a linguistic concept.

James V. Wertsch mentioned Vygotsky’s notion of semiotic potentials in language, “In the case of concept development, Vygotsky was concerned with a semiotic potential that is realized in the ‘decontextualizaiton of mediational means’ (Wertsch, 1985c)…One of Vygotsky’s major concerns was the ‘scientific’ or ‘academic’ concepts that are grounded in particular sorts of semiotic activity (for example, making definitions) as opposed to the ‘everyday’ concepts grounded in children’s concrete experience. In the former, the focus is on ways in which words and other linguistic units are related to one another independent of their concepts, the focus is on the relationship between linguistic unit and concrete, extra-linguistic experience.”(James V. Wertsch, 1991. p.39)
The following Activity U diagram uses the HERO U framework to visualize “Objects of Knowing” around the concept of “Activity”. There are many kinds of “Activity”, I chose Cultural-historical Activity Theory (CHAT) as my object.

Activity Theory or CHAT is an interdisciplinary theoretical framework for studying different forms of human practices as developmental processes, with both individual and social levels interlinked at the same time. From the perspective of Activity Theory, human activity or ‘what people do’ represents the basic unit of analysis when studying human behavior. The most important aspect of Activity Theory is understanding both individual and collective aspects of human practices from a cultural and historical perspective.
Concepts associated with theories and models are decontextualized because they focus on abstract definitions, forms, and meanings that remain constant across speech event contexts. On the other side, concepts associated with practices are contextualized because they focus on particular situations with special conditions and settings.
The Activity U diagram presents several research outcomes by various scholars from different domains. If we choose “Activity Theory” as a learning objective, then the Activity U diagram is great for mapping the whole landscape and different types of sub-objectives.
7. The Curse of Concept
The challenge is the middle part which bridges the theory side and the practice side. Let’s look at two examples, the first one is humor I found in Daniel Newman’s tweets.

Obviously, we know this is a joke about language and daily communication. Human communication is highly contextualized, if a person doesn’t pay attention to the background of the conversation, he won’t get a great benefit from talking with others.
The second one is a litter harder than the above humor. The TEDx talk below is about “Comfort Zone”. Does the speaker use the concept as a normal word or an academic concept? Not all TEDx/TED ideas are worth spreading. Sometimes, we need to press the pause button and keep the idea for tweaking for a while.










