avatarJF Danskin

Summary

The web content describes a chapter in an interactive "choose your own" drabble story where the protagonist discovers evidence in a guildhall office confirming a merchant's collusion with orcs to raid villages in exchange for safe passage.

Abstract

The narrative unfolds within the "Guildhall: Discoveries in the Office" chapter of a serialized drabble story titled "Seek and Avenge." The protagonist, amidst merchants engrossed in conversation, stealthily explores the guildhall and stumbles upon an office with incriminating evidence. This evidence, a letter hidden within a jerkin, reveals a merchant named Piquantia's arrangement with an orc leader, Zaroph, to sacrifice local villages for the security of merchant convoys. With this proof, the protagonist is poised to shift focus from revenge to rescuing their people. The story is a collaborative effort, with each part crafted in exactly 100 words, and readers are invited to contribute to the ongoing narrative.

Opinions

  • The author uses the drabble format to challenge themselves and other contributors to convey a compelling story within a strict word limit.
  • The interactive nature of the story, allowing readers to make choices and contribute, suggests a value placed on community engagement and collaborative storytelling.
  • The inclusion of direct links to previous chapters and contribution guidelines indicates a desire for reader investment in the story's progression.
  • The imagery used in the story, credited as created by the author using MidJourney, implies a blending of traditional narrative with modern AI tools to enhance the reader's experience.
  • The mention of "The Fiction Writer’s Den" publication update hints at a broader platform or community where writers can share and receive updates on their work.

Drabble Story Arc #2: Seek and Avenge

Guildhall: Discoveries in the Office

A chapter of a ‘choose your own’ story — drabble edition.

Image by the author using MidJourney

This is a ‘choose your own’ fiction story, “drabble edition”. The whole thing begins with ‘The Burned Village’. If you want to head back to the previous chapter, check out ‘Loose Talk at the Guildhall’. And find out how to contribute to the ongoing story here.

Piquantia and the other merchants are soon absorbed in conversations over brandy.

You move off, passing a serving area and checking side doors. Before long, you find an office, its door ajar.

You walk in, and start to search through the letters until you find one that confirms everything you just heard.

In its pages, proof that Piquantia hired Zaroph, and offered local villages to the orcs to loot in exchange for safe passage of merchant convoys.

The evidence you need.

You slip the letter inside your jerkin, then hurry off. Revenge can wait. It’s time to rescue your people…

Continue.

This is a collaborative story, with each part (not including choices and blurb) written in a 100-word drabble.

Fiction
Fantasy
Short Story
Reading
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