avatarJay C Wells

Summary

The web content describes an interactive, collaborative storytelling experience where readers can choose the protagonist's actions in a "choose your own adventure" narrative titled "Until Luck Runs Out," specifically in the chapter "Defying the Assassin."

Abstract

The provided text outlines a unique, reader-driven story arc known as "Until Luck Runs Out," which is part of a larger interactive narrative series. In this particular chapter, "Defying the Assassin," the protagonist, having grown weary of a deadly game, confronts an assassin with a defiant gesture, leading to a tense exchange. The assassin, intrigued by the protagonist's bravery, offers a deal: hand over a mysterious figurine in exchange for life. The reader is then presented with two choices that will influence the story's outcome. Additionally, the text invites readers to contribute to the story's progression by joining a collaborative platform. The author also promotes their other fictional works and offers ways for readers to show support, such as subscribing to an email list, joining Medium through a referral link, or donating via Ko-fi.

Opinions

  • The protagonist's defiance is portrayed as a significant turning point in their interaction with the assassin, reflecting a shift in power dynamics.
  • The assassin's reaction to the protagonist's gesture suggests a mix of confusion and respect for the protagonist's courage.
  • The story's interactive nature is emphasized, encouraging reader engagement and investment in the narrative's direction.
  • The author values community contribution, as evidenced by the invitation to participate in the story's evolution on the "Choose Your Own Adventure–Collaboration" platform.
  • The author is seeking support for their work through various channels, indicating a desire for reader engagement beyond the story itself.

DRABBLE STORY ARC #1: UNTIL LUCK RUNS OUT

Defying the Assassin

A chapter of a ‘choose your own’ story — Drabble edition!

Photo by visuals on Unsplash

This is a continuation of You Are Dead, a Choose Your Own Adventure Story — Drabble Edition started by Bradan Writes Stories. Find out how to contribute here, or return to the previous chapter: Outrunning the Assassin.

Having gained a lot of experience with Death’s sick little game, you have just had enough.

Defiantly, you show the assassin your middle finger.

“Sit on it, you murderous *******!”

Puzzled, the assassin stares at you and points at your extended finger.

“What is that supposed to symbolise?”

“What?! It is a universal gesture to express contempt for another person!”

“Like slapping them with a leather glove?”

“Like slapping them with a gauntlet, man!”

“Whooo!” The assassin’s eyes widen. “You got courage!”

He looks back to check that his companions aren’t approaching.

“Give me the figurine, and you shall live.”

You decide to…

  1. …hand the assassin the figurine.
  2. …keep up your defiant stance.

This is a collaborative story, and you can add a chapter with an alternative path, or a whole new story of your own if you like! Come join us at Choose Your Own Adventure–Collaboration to contribute, or check out the examples below.

Did you like this story? Why don’t you read my other fictional tales? You can also support me by subscribing to my email list or joining Medium with my referral link. You can also support me on Ko-fi.

Fiction
Fantasy
Choose Your Own Adventure
Assassin
Books
Recommended from ReadMedium
avatarPhillip T Stephens
All’s Well That Ends Well

Family Horror

4 min read