Pass Out
Pick Your Peril: The Hero of Mudtown
(This is a series of choose-your-own-adventure articles. If you want to start from the beginning, click here. If you want to revisit the previous chapter, click here.)

The party is over. Nearly everyone is slumbering peacefully, and you’ve reached your limit. Nobody would be impressed with any more late-night shenanigans, so why try to push it?
You close your eyes and lay your head on the ground. An instant later, you are asleep.
The next morning arrives sooner than you’d like, and you awake to find the Bard standing near the smoldering remains of a campfire.
You lie in the exact spot where you lost consciousness the night before. You stiffly roll onto your side and squint in the late morning light. Your head aches, and a queasiness rears its ugly head as you get to your feet.

“Our newest member finally awakes!” The Bard says with a sly smile. “Slept in, did you?”
He waves his hand dismissively.
“Nothing to worry about, it happens to the best of us.” He winks at you. “Probably not the last time it’ll happen either.”
The Bard puts an arm around your shoulder and guides you away from the smoking ruins of the morning campfire.
“To get into the castle, I’ve given each of the Revelers a task they need to complete. Richard has already left to complete his task, but I’m sure either Jeremiah or Bartholomew would appreciate the help.”
What will you do?
