CODEX
Minimalist approach to using codex
3 games in 100 sec

There are many different approaches used in engineering to create a solution. One of the most common is Minimalism, which is when you use the fewest possible words to provide the answer.
Straight to the point, just two words that generate the code. I can safely say that in this article, I will be discussing the minimalist design approach to using Codex. The challenge is to generate code using the fewest possible words. I have been dealing with the concept of the game since 1996. The title of my first article was Gadamer’s game theory. This is where the idea to use the word “game” came from. The word “game” has the most associations with interaction. By using such a broad concept, CODEX can generate interactive code. Each word preceding “game” gives the direction in which CODEX looks for statistically similar examples. Each subsequent use of identical words gives a different result. The “Codex JavaScript Sandbox” temperature parameter is not equal to “0”
Below is a video presenting the experiment with the following words. first example: atari game second example: paddle game third example: Space game






