avatarDr. Casey Lawrence

Summary

Casey Lawrence reviews "Cards Against Humanity," a party game known for its offensive and adult humor, emphasizing its role as an icebreaker and its popularity among Millennials, while acknowledging its potential to offend.

Abstract

"Cards Against Humanity" is a card game that thrives on shock value and dark humor, often described as an adult version of "Apples to Apples." Players aim to amuse the "Card Czar" by pairing prompt cards with the funniest response cards from their hand. The game's content includes themes that are raunchy, political, and potentially offensive, which can lead to hilarious or uncomfortable situations depending on the audience. While it can be a hit at parties, especially among those in their late 20s to early 30s, its deliberately offensive nature may not be suitable for all players. The review also touches on the game's ability to reveal players' senses of humor and the importance of knowing your audience when selecting cards. Despite some public criticism, the reviewer, Casey Lawrence, finds the game to be a charming and effective way to break the ice at social gatherings.

Opinions

  • The game is praised for its ability to make players laugh through the incongruity of pairing benign prompts with outrageous responses.
  • It is noted that the game can be particularly enjoyable for those who appreciate intrusive thoughts and taboo subjects.
  • The review suggests that the game can be a good fit for large groups and can accommodate background chatting without disrupting gameplay.
  • There is an acknowledgment that the game's American-centric references may not always resonate with non-American players or those for whom English is not the first language.
  • The reviewer emphasizes that offensive cards do not reflect the players' beliefs but are part of the game's appeal in exploring taboo topics.
  • "Cards Against Humanity" is seen as a game that caters to the Millennial demographic, much like poker, rummy, or children's games cater to their respective audiences.
  • The game is not universally loved, as evidenced by a tweet from "The Beaverton" calling it "the most annoying thing you can bring to a party."
  • The reviewer personally enjoys the game and believes it can reveal a lot about a person's sense of humor and character.
  • Casey Lawrence invites readers to support her work by buying her a coffee or subscribing to Medium through her referral link.
  • There is an open call for new writers to contribute to "Reviewsday Tuesday," with submission guidelines provided.

Casey’s Reviews

Cards Against Humanity

A review of a party game for horrible people

Photo by Denise Jans on Unsplash

Cards Against Humanity is grown-up Apples to Apples. Using a white answer-card from your hand to fill in the blank on a black prompt-card, the object of the game is to get the judge, or “Card Czar” to laugh — by any means necessary.

Warning: this review contains potentially offensive content.

Marketed as a “party game for horrible people” because of its deliberately offensive material, Cards Against Humanity is not for squeamish players or for children. Many of the cards are raunchy, dark, sacrilegious, political, and even racist or homophobic, which might throw some people off. In a game of Cards Against Humanity, shock value is King.

Here’s an example round:

“This is the prime of my life. I’m young, hot, and full of _____.”

  • Hope.
  • Crippling Debt.
  • Viagra®.
  • White power.
  • A man on the brink of orgasm.

Now, the winner of this round is going to depend a lot on the Czar’s sense of humour. Each round is judged by a different person, so you have to tailor your responses.

If the Czar is a student, “Crippling debt” might make them snort. A good sex joke, like “Viagra” or “A man on the brink of orgasm” is a pretty good bet to make most people laugh. Playing something like “White power” can be a risk if you don’t know someone’s sense of humour. “Hope” is only the funniest answer if the Czar is a very literal player, or the other answers don’t make sense.

Recently, I played this game with a group of my husband’s colleagues at an office mixer. It’s a great game to play in a big group, and there can be a good bit of background chatting without too much disruption to the game.

All the participants were graduate students or postdocs, so the age range of players was 25–35, and many of the players spoke English as a second language. Sometimes we had to throw back cards that didn’t make sense to this particular audience, since the references can be pretty American-centric (or in the case of the Canuck expansion, Canadian-centric), but for the most part, it worked as an accessible intro game with simple rules.

One drawback to the game is that, because it is deliberately offensive, people from different backgrounds or cultures may find the game legitimately offensive. When explaining the game, you really do need to emphasize that the game contains raunchy and rude answers, and giving a sexist response, for example, doesn’t mean that speaks to your core beliefs.

In fact, quite the opposite — it’s a game of intrusive thoughts, of all the things you’d never say out loud because they’re horrible and you know they’re horrible, but that’s what makes you laugh: the incongruity.

Another example round:

“What has been making life difficult at the nudist colony?”

  • Menstruation.
  • Coughing into a vagina.
  • A snapping turtle biting the tip of your penis.
  • The primal, ball-slapping sex your parents are having right now.
  • The eighth graders.
  • Some douche with an acoustic guitar.

This game uses taboo subjects like pedophilia, incest, racism, and sexism to create some truly absurd combinations.

For those who are open-minded and willing to blush, face-palm, and say the words “biggest blackest dick” out loud, the game manages to be oddly charming.

But not all responses have to be offensive! Sometimes, the funniest answer is actually the cleanest one, especially when all the other answers go the dirty route. For example:

Photo of two Cards Against Humanity cards from the third expansion pack: “Hey baby, comes back to my place and I’ll show you ____” and the answer, “A PowerPoint presentation.”

When you really know someone, it pays off to predict what sort of answer they’ll find funniest when it’s their turn to be Czar. For some people, the “biggest blackest dick” card trumps all others. For my husband, I know I can get a point if I play something about the Discovery Channel, science, or academia.

Not everyone thinks the game is fun, although I clearly do.

The Beaverton, a satirical publication (Canada’s version of The Onion) published a tweet calling Cards Against Humanities “the most annoying thing you can bring to a party.”

I’ve also seen a lot of complaints that the game is “so Millennial,” and therefore should go the way of the dodo. As a Millennial — and a cuspie at that — I don’t think it’s necessarily a bad thing to play a game designed for our demographic.

Poker was invented in the 1930s, and plenty of people still play it. There are games associated with older people — rummy, cribbage, checkers, shuffle board — and games associated with kids, like Go Fish! or Snakes and Ladders. Have we given up on those too for being old? Why can’t we have a game associated with being in our late 20s and early 30s?

Maybe I’m out of touch, but I still think Cards Against Humanity is a great ice-breaker. Perhaps it plays into Millennial nihilism and dark humour, but there’s something about making raunchy jokes (with everyone’s consent!) that clears away the stuffiness of an office party.

I think you can learn a lot about a person by playing Cards Against Humanity. But maybe I’m just a horrible person!

Photo of a black card taken by the author that reads “Well what do you have to say for yourself, Casey? This is the third time you’ve been sent to the principal’s office for _____.”

Reviewsday Tuesday is run by yours truly, Casey Lawrence. Running a publication is a time-consuming volunteer activity. If you enjoy my work, consider showing your support by buying me a coffee. If you sign up using my referral link to get unlimited access to all Medium stories, I receive a small commission, at no extra cost to you.

If you would like to write for Reviewsday Tuesday, check out the submission guidelines. I am eagerly accepting new writers at this time. Follow the publication here on Medium and also on Twitter.

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