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2/resize:fit:800/1*Yce6i7AB7O9H151_ZBwM5w.png"><figcaption>Director</figcaption></figure><p id="b973">The client instantiates the <b>Builder</b> and <b>Director</b> to create different products.</p><figure id="0adf"><img src="https://cdn-images-1.readmedium.com/v2/resize:fit:800/1*odDbzPErr6F7PhYQRZFX1A.png"><figcaption>Client</figcaption></figure><h1 id="d66d">Conclusion</h1><p id="6433"><a href="https://en.wikipedia.org/wiki/Software_design_pattern"><b>Design Patterns</b></a> are an important resource and base knowledge for every developer — they are very helpful for solving programmatic problems, help with consistent communication with other developers about system design, and are a significant introduction into <a href="https://readmedium.com/inheritance-object-composition-84c9539eeaf9"><b>object composition</b></a> (besides inheritance) and <a href="https://en.wikipedia.org/wiki/Dependency_inversion_principle"><b>dependency inversion</b></a>.</p><p id="280d"><i>Creational Patterns</i> are indispensable when abstracting the instantiation process of objects. Of high importance are encapsulation of concrete classes and hiding the creational process.</p><h1 id="3a44">GitHub</h1><div id="3c31" class="link-block"> <a href="https://github.com/Itchimonji/design-patterns-in-typescript"> <div> <div> <h2>Itchimonji/design-patterns-in-typescript</h2> <div><h3>Simple project to train Design Patterns. Contribute to Itchimonji/design-patterns-in-typescript development by…</h3></div> <div><p>github.com</p></div> </div> <div> <div style="background-image: url(https://miro.readmedium.com/v2/resize:fit:320/0*xj2Epak4DPEbLlSb)"></div> </div> </div> </a> </div><h1 id="5d55">Learn More</h1><div id="0e7e" class="link-block"> <a href="https://readmedium.com/useful-patterns-every-developer-should-know-part-1-1425656c491a"> <div> <div> <h2>Useful Patterns Every Developer Should Know — Part 1</h2> <div><h3>Patterns for facilitating a software developer’s daily programming</h3></div> <div><p>medium.com</p></div> </div> <div> <div style="background-image: url(https://miro.readmedium.com/v2/resize:fit:320/1*nod3tQJFls_ET2ZYPWcNMg.jpeg)"></div> </div> </div> </a> </div><div id="1f9e" class="link-block"> <a href="https://readmedium.com/how-to-refactor-a-switch-statement-wi

Options

th-object-composition-in-angular-ba2bc308b7d2"> <div> <div> <h2>How to Refactor a Switch Statement with Object Composition in Angular</h2> <div><h3>Using Creational Patterns like Factory Method to refactor switch statements in Angular</h3></div> <div><p>medium.com</p></div> </div> <div> <div style="background-image: url(https://miro.readmedium.com/v2/resize:fit:320/1*dmRAnSeKbdkmJZ8jTniYBg.jpeg)"></div> </div> </div> </a> </div><div id="0746" class="link-block"> <a href="https://readmedium.com/code-reuse-in-angular-with-object-composition-inheritance-c7194631e522"> <div> <div> <h2>Code reuse in Angular with object composition & inheritance</h2> <div><h3>Code examples of object composition & inheritance in Angular</h3></div> <div><p>medium.com</p></div> </div> <div> <div style="background-image: url(https://miro.readmedium.com/v2/resize:fit:320/1*LGiZ7XHphXeTLhDcFhx1ng.jpeg)"></div> </div> </div> </a> </div><h1 id="dff3">Resources</h1><div id="1c0c" class="link-block"> <a href="https://www.informit.com/store/design-patterns-elements-of-reusable-object-oriented-9780201633610"> <div> <div> <h2>Design Patterns: Elements of Reusable Object-Oriented Software</h2> <div><h3>Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a…</h3></div> <div><p>www.informit.com</p></div> </div> <div> <div style="background-image: url(https://miro.readmedium.com/v2/resize:fit:320/0*fr7Wge0uQB3vslgN)"></div> </div> </div> </a> </div><div id="09dc" class="link-block"> <a href="https://refactoring.guru/design-patterns"> <div> <div> <h2>Design Patterns</h2> <div><h3>Design patterns are typical solutions to common problems in software design. Each pattern is like a blueprint that you…</h3></div> <div><p>refactoring.guru</p></div> </div> <div> <div style="background-image: url(https://miro.readmedium.com/v2/resize:fit:320/0*EWbf1LuaX2vSuV88)"></div> </div> </div> </a> </div></article></body>

Builder | Cheat Sheet

Creational Pattern — Design Patterns Series

The Builder Pattern is often used in situations where you need a wanted order of implementation calls or rather where you want to create complex objects according to a construction plan. Furthermore, the pattern separates the handling of generation and presentation mechanisms.

A big advantage is the monitoring of the creational process (controlled by the Director). It is retrieval only when an object has been created.

Real-life examples

  • Things that do not require any arbitrary order
  • SQL builder
  • Building a house
  • Burger occupy
  • Automotive industry: building a car

Meaning

  • Creation of complex objects according to a construction plan
  • Separate handling of mechanisms of generation and presentation in a single generation process

Applicability

  • Ensuring independence for the creation of complex objects from their components and composition
  • Allowing different display formats of the object that’s generated

Assets and Drawbacks

  • Variable internal representation of a product
  • Isolation of the code in terms of generation and presentation
  • Monitoring of the creation process (controlled by the Director — retrieval only when the object has been created)

Extensibility

  • Products do not need an abstract class, because created classes have a strong variance

Example

First, you need to define the product interface.

Product interface

After that, you define the Builder model in which every build step is defined. Optionally you can define the reset() method to create a new instance of the product model.

Builder

At last, you need to implement the Director that has the responsibility of controlling and monitoring the build steps (creation process).

Director

The client instantiates the Builder and Director to create different products.

Client

Conclusion

Design Patterns are an important resource and base knowledge for every developer — they are very helpful for solving programmatic problems, help with consistent communication with other developers about system design, and are a significant introduction into object composition (besides inheritance) and dependency inversion.

Creational Patterns are indispensable when abstracting the instantiation process of objects. Of high importance are encapsulation of concrete classes and hiding the creational process.

GitHub

Learn More

Resources

Design Patterns
Builder Pattern
Cheatsheet
Creational Patterns
Object Composition
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