avatarMichelle Kwan

Summary

The website content discusses the symbolic use of colours in the video game "Florence" to convey the emotional journey and relationship dynamics of the protagonist.

Abstract

"Visual Storytelling with Colours: Exploring Relationship Dynamics in the Video Game Florence" delves into the artistry of the game, highlighting how the strategic use of colours shapes the narrative. Initially, Florence's world is depicted in muted blue, reflecting her monotonous life. The introduction of Krish, represented by shimmering yellow, brings optimism and change. However, the relationship's progression reveals a potential imbalance, with Florence's life becoming saturated in yellow, suggesting overdependence. Red tones signal conflict and the eventual deterioration of the relationship, leading to a numbing gray as they part ways. Ultimately, Florence rediscovers her identity and passion for art, embracing a more vibrant palette, illustrating personal growth and the art of letting go.

Opinions

  • The author argues that "Florence" transcends typical visual storytelling by using colour to represent emotional states and character arcs.
  • Blue is seen as a reflection of Florence's initial melancholic and routine-bound life, while yellow symbolizes Krish's positive influence and the subsequent imbalance in their relationship.
  • The use of red during arguments captures the intensity and conflict present in real-life relationships.
  • Gray represents the soul-crushing reality of a breakup and the hopelessness that follows, contrasting with the vibrant colors previously seen.
  • The re-emergence of blue, now more vibrant, signifies Florence's self-discovery and the rekindling of her passion for art after the breakup.
  • Pink is noted to be sparingly used, effectively highlighting moments of true love and nostalgia for Florence's childhood dreams.
  • The author believes that the game's narrative, supported by its color symbolism, conveys a profound message about the journey of self-discovery and the pursuit of one's true calling.

Visual Storytelling with Colours: Exploring Relationship Dynamics in the Video Game Florence

Florence was released on Valentine’s Day, the perfect date for a game about relationships (Source: Google Play)

As a writer, it could be hard to wrap our heads around the idea of visual storytelling. Yet, there is so much that can be said without words, and that is what this beautiful story managed to achieve.

Released in 2018, Florence was widely renowned for its visual storytelling, and many have covered how it uses symbolic imagery to show the story of Florence Yeoh — a young woman in her 20s navigating through life and a relationship. However, I argue that the game does much more than that, and the use of colours in its art and design truly shines through upon inspection.

In this exploration, I aim to delve into how Florence employs colours throughout its entirety, effectively painting a vivid narrative from start to finish.

Mundane, Muted Blue: Everyday’s a Routine

We start the story with Florence detailing her everyday life. Throughout the series, we recognise the colour blue as Florence’s colour. A melancholic colour, especially when muted, is prominent throughout this period of Florence’s life. Everything is gray-tinted, mundane, and boring, and Florence is just trying to get through life.

Very reminiscent of my conversations with my mum… (Screenshot by Author)

This use of blue sets the tone for Florence’s personality and how she views the world initially. Everything looks dreary and monotone, a feeling a lot of us can probably relate to as we first enter the adult world.

Sparkling, Shimmering Yellow: The Spark We Long For

This would be me when I smell good soup from afar (Screenshot by Author)

Florence’s ordinary life finds a source of light when she meets the cute musician performing down the street. Throughout the game, Krish the heartthrob is often represented by the colour yellow. The colour yellow is associated with optimism, warmth, and happiness, the perfect counterpart to Florence’s muted blue. With the symbolism of the colour, Krish is presented as what she was searching for all along, the light in her life.

A bit shiny there, Krish (Screenshot by Author)

He thinks of his dreams in yellow and borderline gold, it’s a representation of his optimism towards his future. He sees everything through rose-tinted glasses, and that brings Florence out of her bubble as well. Soon, she begins to see things in brighter colours. In the beginning, we can see that he has a positive influence on her mindset, he encourages her to pursue and revisit her dreams as an artist, and their conversations flow like water.

I don't think I’ll ever be able to accept a yellow couch… but to each their own (Screenshot by author)

That is not to say it’s 100% positive, however, because when Krish moves into the house, everything seems to be yellow. Personally, I see this as a sign that the relationship is becoming a bit one-sided and that Florence starts to depend on Krish just a little too much for her happiness. It could be all sunshine and rainbows, and the person who lights up your whole world could seem to have no wrong in your eyes. This overuse of yellow seems to show both the good and the bad: Krish is able to bring positivity into Florence’s life, but now everything in her life is yellow, down to her wardrobe and curtains.

Aggressive, Defensive Red: Reaching the Breaking Point

For some, the honeymoon period may end sooner than you think. Here, the game contrasts their eventual descent into a new mundane life with bright red dialogue boxes during arguments. Passion, Anger, Power. The colour perfectly represents their heated conversations when they both seem to want to win the argument.

Putting the puzzle pieces together was really anxiety-inducing here (Screenshot by Author)

Heartbreaking, Soulless Gray: The Eventual Realisation

Instead of a muted blue, Florence’s world fades into a deep gray when the two decide to go their separate ways. Rather than showing sadness, the gray is numbing and soulless, and it perfectly embodies the hopelessness one initially feels when facing a life-altering event like a breakup.

This also directly contrasts the yellow, bright interior we saw earlier in-game (Screenshot by Author)

Krish also faced his troubles leading up to the breakup when he realised his dreams of becoming a musician were becoming more futile. I liked this particular screen as it shows how his golden dreams were deeply affected by his lack of self-confidence over time. It also presented how both sides of the party have their own struggles, and sometimes relationships that go wrong may not be because of either party.

This was a sad and relatable panel for me (Screenshot by Author)

Calming, Peaceful Blue: The Art of Letting Go

Soon, Florence finds her path again after picking up the palette that Krish gave her at the start of their relationship. She quits her job and becomes a recognised artist, and her world becomes brighter and warmer.

Screenshot by Author

Through healing and letting go of herself, she realises that life is what you make of it, and even though sometimes you can feel blue, you just have to turn the saturation up and see things from a new perspective. In the end, you may find yourself a unique colour you can truly call yours.

Bonus: Lovey Dovey Pink

I love that the use of pink is scarce and therefore eye-catching whenever it’s used in the game. Sure, pink represents love, and it was used in a panel to depict Krish and Florence happily in love.

Screenshot by Author

But the game also uses pink in the beginning sequence, when Florence finds a childhood box of hers in her room. The box brings us back to when she first discovered her love for art, and shows us where her passion truly lies. At the end, what I took from the game, was that no matter how far we seem to stray from our path, something we yearn for still calls out for us in that pink little box, awaiting us to rediscover it. Maybe that’s what life is about, finding what we love, and pursuing that to find what we are truly meant for.

Screenshot by Author

Thank you for reading! I write other pieces about game design and game writing so make sure to check out my Medium or my social media here!

Game Design
Colour Psychology
Florence
Visual Storytelling
Gaming
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