The Island
You’d be mad to stay there
Once you are sent to “the island”, there is no return.
Not that they tell you that beforehand, of course.
On arrival, you are allocated to one of the general wards. More luxurious ones exist for those who are more “important”. Even the director has a ward — all to himself (and his servants), of course.
The truth is, the entire island is one large mental institution. Some of the inmates recognize it, the ones deemed dangerous. But most like to pretend it’s something else, not understanding how very wrong they are.
And the director himself? Well, he runs the place as though he’s the only sane one, but nobody knows for certain whether he believes it or not.
As for therapy, there’s only one kind: keep the inmates occupied as much as possible.
Some have a penchant for whiling away the hours with pointless bureaucracy; others swim, lay on the beach, play sports, or do role-playing. And the smart-asses pretend to have physical problems that need the attention of the only females on the island, the nurses.
Or are they really nurses? Nobody is who they seem, and nobody really cares. It’s like a Stanford Prison Experiment, but on steroids.
Of course, some inmates need to be punished occasionally, including those who ask too many difficult questions. Sometimes, it’s the usual solitary confinement; sometimes, it’s more psychological in nature, such as being told they will be discharged soon, only to find their discharge date is constantly pushed back.
Occasionally, an inmate might manage to escape off the island but, one way or the other, they always come back.
But it’s the institution’s Mission Statement that says it all: “Remember that what you do matters.”
The only problem is, the longer you spend there, the less believable it is.
This piece is in response to:
And if you’re still unsure which world I have stolen, click the following link to reveal all: Show Me The Stolen World.




