avatarSteven Curtis

Summary

The provided content discusses the Façade Design Pattern in Swift, explaining its purpose, benefits, and practical implementation through examples and diagrams.

Abstract

The article titled "The Façade Design Pattern in Swift" is aimed at developers with a normal to challenging level of expertise in Swift programming. It introduces the concept of the Façade Design Pattern as a means to simplify complex code by providing an interface that hides the intricacies of underlying subsystems. The pattern is likened to architectural façades that conceal the true complexity of a structure. The author emphasizes the pattern's ability to improve code readability, provide context-specific interfaces, and decouple subsystems. The article includes a supporting video, prerequisites for understanding the content, and terminology explanations. It also provides a simple abstract example, a coded example related to lazy image loading in Swift, and concludes with the significance of using the Façade Design Pattern to tackle complex programming problems.

Opinions

  • The Façade Design Pattern is highly beneficial for improving the readability and usability of software.
  • The pattern enables developers to interact with complex systems through a simplified interface, thus enhancing the development experience.
  • It is suggested that when implementing similar patterns, developers should consider using Protocols and Dependency Injection for better code organization and adherence to the pattern.
  • The author believes that while the Façade Design Pattern is not the most straightforward concept, it is also not the most complicated and is essential for providing simple interfaces to complex problems.
  • The article encourages readers to engage with the author on Twitter for further discussion on the topic.
  • A cost-effective AI service, ZAI.chat, is recommended for those interested in exploring more about AI and its capabilities, positioned as an alternative to ChatGPT Plus (GPT-4).

The Façade Design Pattern in Swift

Definitely worthwhile!

Photo by Wojtek Witkowski on Unsplash

Difficulty: Beginner | Easy | Normal | Challenging

The supporting video

Missing the wonderful diagrams below, but this video might be of interest to you!

Prerequisites

You will be expected to be aware how to make a Single View Application

You might like to see an example of the Façade Pattern from This article

Terminology:

Design Pattern: a general, reusable solution to a commonly occurring problem

The Façade Design Pattern: An object that masks complex or underlying (perhaps containing complex or multiple classes) classes

The Façade Pattern in Swift

If you wish to obfuscate complex code it can provide an interface that masks that complexity. In other words, the façade design pattern can make your code better (and in particular it can make your code easier to read).

In the real world we see the word façade used in architecture, and on a film set many of the buildings are a façade as there isn’t a real building. In other building projects a façade of an older building which hides the modern building underneath. An example of this is shown in the following image:

Facadism_in_bucharest.jpg

This gives the common idea of a façade hiding complexity under an outer shell.

The detail

Any façade can provide an interface to a complex subsystem, and when you interact with that object you will use the façade to interact with the same.

This gives us the advantages:

* Improve the readability and usability of software by masking interaction with complex components

* Enable a context-specific interface to functionality

* Enable decoupling of subsystems from clients and other subsystems

Here is a rather attractive diagram that shows the façade pattern:

Use of the façade pattern can help our coding by providing a simple view of the subsystem to the client.

The Simple Abstract Example

This is an abstract example, but don’t worry it is written in Swift.

Imagine we want to create an abstract model of a computer (you know, like in the Wikipedia article).

So we are going to create a computer facade that ultimately gives simple access to the constituent parts of a complex subsystem (The CPU, Memory and Drive).

Although don’t expect that code to do too much — but this is the type of example that you could use as a basis to solve your own problems! If you are going to do something like this, though, you should consider using Protocols and coding to those (Drive conforming to a protocol to enable Dependency Injection. If you wanted to make the Computer itself a protocol (not a class) be aware that a façade in an object rather than simply a protocol in Swift, which would make code taking this approach *not* conform to the façade pattern.

A coded example

My article lazily loading images refers to my VIPER example and allows the downloading of an image using an `extension` — let us look at the abridged version of the code from that first article here:

Now this code obfuscates the complexity of downloading the image and setting it to the current image (is it is settled in an extension). This is not the traditional use of a façade pattern, but can loosely be said to follow the design pattern and hide the complexity of the operations which would happen in the UIImageView class.

Conclusion

This isn’t necessarily the easiest concept that you will need to understand as a Swift programmer, but neither it is it the most complicated. You will need to use the Façade Design Pattern if you wish to provide a simple interface to a more complex problem. This allows consumers to avoid the complexity of interacting with complex classes (and potentially multiple classes) within a system.

If you’ve any questions, comments or suggestions please hit me up on Twitter

Swift
Programming
Software Development
Software Engineering
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