SwiftUI Interview Questions
If you want to work as a SwiftUI developer at your dream place or build a team of talented swiftUI developers, you’ve come at the right place. I’ve carefully compiled a list of SwiftUI developer interview questions for your SwiftUI interview to give you an idea of the kind of swiftUI interview questions you can ask or be asked.
SwiftUI is a User-Interface framework for iOS, iPadOS, watchOS, tvOS and macOS, It was introduced in 2019 at Apple’s WWDC event and it become popular among developer because of it’s simplicity, flexibility and seamless integration with swift programming language.
- Why SwiftUI uses struct for view and not class?
- Structs are much better than classes in performance. We don’t need to worry about memory leaks and thread-safety. It’s important because SwiftUI creates views multiple times, and using struct helps us in managing these instances effectively.
2. Difference between StateObject and ObservableObject
- ObservableObject creates and destroys itself with the view. It is bound to a view’s lifecycle. And, the StateObject persists outside views. This means that when a UI update occurs, only the UI is affected, and the StateObject retains its data.
3. Does SwiftUI ViewModifier order affect the results?
- Yes, the order of SwiftUI ViewModifiers affects the outcome. Each modifier creates a new modified view based on the previous one. It’s like wrapping a view in a layer, the outermost view represents the final result.
- Text(“Hello”) with padding(20) followed by frame(width: 100) will create a padded text within a 100-width frame. Reversing the order will lead to a 100-width view with padding added outside, potentially clipping the text.
4. Explain the EnvironmentObject property in SwiftUI
- EnvironmentObject is a data source between multiple views. We can pass the EnvironmentObject in the view hierarchy, so any view in that hierarchy can access the EnvironmentObject and update that. Also, at every other place in that hierarchy where we have used the EnvironmentObject it also gets notified and updates the views.
5. Explain GeometryReader in SwiftUI
- GeometryReader gives us the size and location of the view, so we can make a subview inside of it. This lets us create layouts that change size and location as views move around the screen. Mostly we use GeometryReader for animations.
6. How do you identify performance issue in SwiftUI app
- We can use the instrument tools to identify performance slowdowns and optimise the performance of the app.
7. What is associatedType and how does SwiftUI use it?
- AssociatedType is the placeholder for type. It helps us write flexible and reusable code. It’s similar to generic but the main difference between generic and associatedType is that in generic caller function knows the type, but in associatedType, caller function doesn’t know the type implementation knows
- SwiftUI uses the associatedType in View protocol, where the body property returns an associatedType of View, meaningView can be any type of View like HStack, ZStack, or ListView.
8. How to debug a SwiftUI view?
- We use the _printChanges() method to detect changes in View. And also we can capture the view hierarchy for inspecting the layout or getting some more information about the view.
9. How can you use UIKit components in SwiftUI?
- We use the UIViewRepresentable or UIViewControllerRepresentable protocol to use UIKit components in SwiftUI. We have to create and update our view manually with the help of the Representable protocol’s method.
10. How to use gestures in SwiftUI?
- We can use gestures by adding gesture modifier in view, gesture modifier accepts ‘Gesture’ protocol as argument, we can use the default SwiftUI gestures such as drag, tap, magnification and rotation, we can also add our customised gesture and use it.
Conclusion:
It’s time to wrap up! I hope these interview questions and answers have benefited you. This blog might have enhanced your expertise in SwiftUI to the next level. The questions and answers will help you crack your SwiftUI interview.
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