☺ Six key concepts in OOP
When I wrote Object-Oriented Programming code, only God and I understood what I did. Now only God knows.
Object-Oriented Programming (OOP) is a programming paradigm that revolves around the concept of objects, which are instances of classes that encapsulate data and behavior. Here are some key concepts in OOP:
- Class: A class is a blueprint or template for creating objects. It defines the attributes (data) and methods (behavior) that objects of the class will have. Read More >>
- Object: An object is an instance of a class. It represents a real-world entity and has its own state (data) and behavior (methods). Read More >>
- Encapsulation: Encapsulation is the principle of hiding the internal details of an object and exposing only the necessary information through well-defined interfaces. This helps to ensure that the object’s state is protected and can only be accessed or modified in a controlled way. Read More >>
- Inheritance: Inheritance is the mechanism by which a class can inherit attributes and methods from another class. This allows for the creation of hierarchies of classes, where subclasses can add or modify the behavior of their parent classes. Read More >>
- Polymorphism: Polymorphism is the ability of objects of different classes to respond to the same message (method) in different ways. This allows for more flexible and extensible code, as new classes can be added without breaking existing code. Read More >>
- Abstraction: Abstraction is the process of identifying the essential features of an object and ignoring the irrelevant details. This helps to simplify the design and implementation of complex systems, by focusing on the key concepts and relationships between objects. Read More >>