MacGyver Science: Jack + Kinematics + Safe Cracker + MgKNO3 + GTO
Season 5 Episode 5
Skee Ball Physics
This not really a MacGyver hack, but it’s still physics. Mac and Riley are playing skee ball. His explanation for why he’s going to do better at the game goes like this:
Well, that’s because last time we were here, my kinematic equation scalar and vector variables — but when I compensate for rotational motion…
The basic idea is that a skee ball is a lot like a projectile motion problem. Once it leaves the ramp, the only force acting on it is the downward gravitational force. However, while it’s rolling things are more complicated. A rolling ball is not the same thing as a point particle moving without friction.
Honestly, the biggest issue is consistent launch velocities from your hand. You probably don’t need to factor in rotation. MacGyver is just saying this to deal with his grief. Maybe.
Opening a Safe with Freon
Jack left behind a hidden safe for Mac. Since they don’t know the combination (Jack probably didn’t even know the code), he needs to crack it. Here’s the secret of safes — none of them are perfect. Safes (is that even the correct plural of safe) are rated based on how long it takes to get them open. I mean, you could always just drill through it. Right? Right.
Next big point. MacGyver says “freon”, but it’s not freon. Freon is super bad for the environment. But now, we use the name Freon for any type of refrigerant (like HFC-134a) — the same way we call all tissues, Kleenex. But the main idea is that cold metal isn’t as strong as room temperature metal. The only problem is that you have to get it really cold.
Not all metals get brittle when cold, but it’s at least plausible. Here are some more details.
One more thing — you need to get this stuff super cold. It turns out that a can of compressed air can actually get really cold. Check out this awesome video from Minute Physics.