
How to become a designer with zero design background
On seeking out design and making it happen
The other day, I wrote an introductory article on Product Design. The most frequent follow up question has been, “How did you get a design job at Facebook?”
This article indirectly addresses this question by highlighting the challenges I faced as someone who had little experience with design starting out, and how I overcame them. I hope it’s useful for others in a similar position!

In summer 2015, two of Facebook’s first designers returned to its headquarters to give a Q&A. In their 7 years working together at the company, Soleio Cuervo and Blaise DiPersia laid the groundwork for Facebook’s design culture and worked on features foundational to its experience, including the Like button, Groups, Videos, and more.

As a Facebook design intern, I was lucky to be able to see them but was particularly excited because Blaise, Soleio and I share allegiance to another shade of blue — that of Duke University, our alma mater.
This was exciting, because while Duke is generally a great school, it’s never been an easy place to engage in design or find other designers. “Dribbble” is foremost something our athletes do well. We don’t have design majors, and companies don’t come to recruit for it — not even Facebook.
While it’s difficult pursuing any passion when you don’t feel the support of your environment, it’s particularly hard when you’re trying to enter an industry of craftsmen and perfectionists.
When I decided to pursue a design career during my junior year, I knew the bar was set high without any idea of how to reach it. I felt disconnected, because it seemed the people closest to me neither understood design nor took an interest in it. There’s only so many “Oh you do design, so you make things look pretty, right? Is there any money in that?”s I could take before I started to doubt what I was doing.
Being in the audience was a personal victory for me, because I had gotten here despite my lack of training and a clear path. Blaise and Soleio were the examples that proved somehow, this could be done.
So, I asked them:
“How did you thrive as a designer in an environment that doesn’t overtly embrace design?”
In short, you need to seek ways to find design beyond your space, find design within your space, and bring design into your space. Let’s dive into some detail — here’s some more of their advice and my thoughts:
Find design beyond your world
No design near you? No problem. As with most things on the Internet, there are many resources for learning about design and connecting with other designers for support — you just need to know where to look. Here are some helpful links:
For honing your craft
- Find the tools — this summary is a good start
- Learn the art from design-specific courses or bridge your existing development knowledge with design through HackDesign
- Seek inspiration from places like Dribbble and Codepen
- Study processes
For finding peers
- Join communities like HH Design
- Participate in conversations on Twitter (say hi to me!) or Quora
- Write about parts of design you’re interested in on Medium (hey!) or other writing outlets
For keeping up with the industry
- Read the news (in healthy doses), both non-tech, tech, and design trade specific
- Read curated design blogs, like Codrops, Sidebar, or HH Design
- Follow the design stories of companies like Uber and Facebook
- Watch products on Product Hunt
- Track UX patterns on pttrns
- Familiarize yourself with popular style guides, if only to understand references and component nomenclature
Find design in your world
While it may seem like you can only find design beyond your world, in fact design is all around you. Even if you’re not reporting to a design job or school each day, there are many other outlets in life to practice and learn about design.
Make design thinking a habit
You don’t need a studio or devoted class hours to hone your craft — you can practice design anywhere, even in the spare minutes of your day. You just need to look at the world around you. As Facebook Design Director Margaret Gould Stewart illustrates, some of most mundane-seeming items can influence important design decisions:
The next time you use a product, consider its design. What problems does it solve for you? Does it solve them well? Why did its designers make the choices they did? How does this solution compare to others?
This will not only improve your product thinking abilities but also prepare you for the critique portion of interviewing, as Andrew Hwang details here:
Seek design beyond titles and descriptions
You don’t need to be taking classes on UI/UX to be learning about design. In Facebook Design Director Julie Zhuo’s “dream design curriculum”, less than half of the courses she mentions even have “design” in the title:
Seeking design lessons beyond formal training can actually make you a better designer. As former Spotify design lead Tobias van Schneider puts it:
“Every designer, from advertising to product deals with a different set of problems. But in the end, each designer caters to us humans, regardless of what problem we are trying to solve. The day I became a better designer was the day I started looking outside the design industry for inspiration. It was the day I started reading books about philosophy, psychology, art or science.”
Design is fundamentally about solving real problems in the real world, which takes a more holistic learning approach than any one subfield can teach. Exposing yourself to varied subjects improves your craft by broadening your perspective and your knowledge base. For example, when she transitioned from architecture to UX design, Ling Lim was able to use her past experience to examine her current role more critically:
“As an architect, whenever we are presented with a project brief, we often have to travel to the project site for studies before starting on the design. We would sleep on site, eat by the site, breathe the air at the site and talk to the locals who are using these existing spaces. That often makes me wonder, why is it that product owners and UX professionals often start designing for a demographic without first living the problem?”

With a unique outlook, you also become a better team contributor because you can see solutions and ideas others may not consider. As a Public Policy major, I often give other designers feedback steeped in ethics, psychology, politics, and other schools of thought. I’m much more at home discussing Dan Ariely than Dieter Rams:

