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Abstract
do that:</p><div id="2e8b"><pre>eventHandler<span class="hljs-selector-class">.Handle</span>(event1,
<span class="hljs-built_in">ExampleMiddlewareFoo</span>(<span class="hljs-built_in">ExampleMiddlewareBar</span>(handle)))</pre></div><h1 id="a8a5">Managing Events with Handlers and Middleware</h1><p id="f869">Most articles I read explain how to use this design pattern; this one deals with implementing the internal logic. So let's start coding.</p><p id="35c4">The full code for this article can be found <a href="https://github.com/xNok/slack-go-demo-socketmode/blob/main/examples/middleware/main.go">here</a> to help you follow along.</p><h2 id="0f88">Designing events</h2><p id="b622">First, we are going to enumerate the list of events that our system can handle. The way we create enumeration in Go is a bit different than in other programming languages. In Go, we are going to use a set of constants sharing the same <code>type</code>. Here I define a type <code>EventType</code>that represents a string with the event's name.</p><div id="b181"><pre>// <span class="hljs-keyword">type</span> <span class="hljs-type">used </span>to enumerate events
<span class="hljs-keyword">type</span> <span class="hljs-type">EventType </span>string</pre></div><div id="4817"><pre>const (
event1 EventType <span class="hljs-operator">=</span> <span class="hljs-string">"event1"</span>
event2 EventType <span class="hljs-operator">=</span> <span class="hljs-string">"event2"</span>
)</pre></div><p id="e041">Next, we define the event itself. In our example, the<code>Event</code> as a type which can be selected among the list of <code>EventType</code> created above.</p><div id="2bc9"><pre><span class="hljs-keyword">type</span> <span class="hljs-type">Event</span> struct {
<span class="hljs-type">Type</span> <span class="hljs-type">EventType</span>
<span class="hljs-type">Data</span> interface{}
}</pre></div><h2 id="df6c">Create an event sender (for test purpose)</h2><p id="60aa">To test our system, we will need to create a small function to send events every 2s. Each<code>Event</code> is transmitted via a <a href="https://tour.golang.org/concurrency/2">channel</a> and, the <code>eventSender</code> below sends a random <code>Event</code> of type <code>event1</code> or <code>event2</code> to a channel.</p><blockquote id="53f3"><p><i>Channels are a type which you can send and receive values, they are great for communication among goroutines. In other words, there are perfect for sending and receive event through your application.</i></p></blockquote><div id="ffd1"><pre><span class="hljs-function"><span class="hljs-keyword">func</span> <span class="hljs-title">eventSender</span><span class="hljs-params">(c <span class="hljs-keyword">chan</span> EventType)</span></span> {</pre></div><div id="7f57"><pre> for {
// Send <span class="hljs-selector-tag">a</span> random event <span class="hljs-selector-tag">to</span> the channel
rand<span class="hljs-selector-class">.Seed</span>(<span class="hljs-selector-tag">time</span><span class="hljs-selector-class">.Now</span>()<span class="hljs-selector-class">.Unix</span>())
events := []EventType{
event1,
event2,
}
n := rand.<span class="hljs-built_in">Int</span>() % <span class="hljs-built_in">len</span>(events)</pre></div><div id="6101"><pre> c <- events[n] <span class="hljs-comment">// send event to channel</span></pre></div><div id="5285"><pre> // <span class="hljs-keyword">wait</span> a <span class="hljs-built_in">bit</span>
<span class="hljs-built_in">time</span>.Sleep(<span class="hljs-number">2</span> * <span class="hljs-built_in">time</span>.Second)
}
}</pre></div><h2 id="000c">Handler and dispatcher</h2><p id="e562">We first need a struct to hold the list of events we want to listen to and which function to call whenever that event is transmitted. This struct also contains the channel used for communicating events.</p><div id="280d"><pre><span class="hljs-comment">// Create a struct to hold config</span>
<span class="hljs-comment">// And simplify dependency injections</span>
<span class="hljs-keyword">type</span> EventHandler <span class="hljs-keyword">struct</span> {
<span class="hljs-comment">// Event channel</span>
Events <span class="hljs-keyword">chan</span> Event
<span class="hljs-comment">// hold the registedred event functionss</span>
EventMap <span class="hljs-keyword">map</span>[EventType][]<span class="hljs-function"><span class="hljs-keyword">func</span><span class="hljs-params">(Event)</span></span>
}</pre></div><p id="aa6c">Next, we need to provide an initializing constructor for our <code>EventHandler</code>.</p><div id="a4ed"><pre><span class="hljs-function"><span class="hljs-keyword">func</span> <span class="hljs-title">NewEventHandler</span><span class="hljs-params">()</span></span> *EventHandler {
eventMap := <span class="hljs-built_in">make</span>(<span class="hljs-keyword">map</span>[EventType][]<span class="hljs-function"><span class="hljs-keyword">func</span><span class="hljs-params">(Event)</span></span>)
event
Options
s := <span class="hljs-built_in">make</span>(<span class="hljs-keyword">chan</span> Event)</pre></div><div id="78bb"><pre> return <span class="hljs-variable">&</span>EventHandler<span class="hljs-punctuation">{</span>
<span class="hljs-symbol"> Events:</span> events,
<span class="hljs-symbol"> EventMap:</span> eventMap,
<span class="hljs-punctuation">}</span>
<span class="hljs-punctuation">}</span></pre></div><p id="98fe">Then, we can create our <code>Handle</code> function that associates the event with a callback function.</p><div id="308c"><pre><span class="hljs-comment">// register the handler function to handle an event type</span>
func (h *EventHandler) <span class="hljs-built_in">Handle</span>(e EventType, f <span class="hljs-built_in">func</span>(Event)) {
h<span class="hljs-selector-class">.EventMap</span><span class="hljs-selector-attr">[e]</span> = <span class="hljs-built_in">append</span>(h<span class="hljs-selector-class">.EventMap</span><span class="hljs-selector-attr">[e]</span>, f)
}</pre></div><p id="e42a">Finally, we create the <code>EventDispatcher</code> function, the core of this mechanism. The <code>EventDispatcher</code>process any event sent to a channel, check its type, and if any function has been registering for that type, we call all registered functions.</p><div id="6597"><pre><span class="hljs-function"><span class="hljs-keyword">func</span> <span class="hljs-params">(h *EventHandler)</span></span> EventDispatcher() {
<span class="hljs-keyword">for</span> evt := <span class="hljs-keyword">range</span> h.Events {
log.Printf(<span class="hljs-string">"event recieved: %v"</span>, evt)
<span class="hljs-keyword">if</span> handlers, ok := h.EventMap[evt.Type]; ok {
<span class="hljs-comment">// If we registered an event</span>
<span class="hljs-keyword">for</span> _, f := <span class="hljs-keyword">range</span> handlers {
<span class="hljs-comment">// exacute function as goroutine</span>
<span class="hljs-keyword">go</span> f(evt)
}
}
}
}</pre></div><h1 id="13e4">Using our system</h1><p id="4d4e">Everything is ready; we can start using our event handling system.</p><ol><li>Instantiate our event Handler</li><li>Register which event to listen to and what function to callback</li><li>Start the event sender</li><li>Start the event dispatcher</li></ol><div id="62ab"><pre><span class="hljs-keyword">func</span> <span class="hljs-title function_">main</span><span class="hljs-params">()</span> {</pre></div><div id="5b09"><pre> <span class="hljs-variable">eventHandler</span> := <span class="hljs-function"><span class="hljs-title">NewEventHandler</span>()</span></pre></div><div id="d244"><pre> eventHandler.Handle(event1, <span class="hljs-keyword">func</span><span class="hljs-params">()</span> {
<span class="hljs-built_in">log</span>.Printf(<span class="hljs-string">"event Handled: %v"</span>, event1)
})</pre></div><div id="5c56"><pre> <span class="hljs-variable">go</span> <span class="hljs-function"><span class="hljs-title">eventSender</span>(<span class="hljs-variable">eventHandler.Events</span>)</span></pre></div><div id="30f2"><pre> eventHandler<span class="hljs-selector-class">.EventDispatcher</span>()</pre></div><div id="9bf2"><pre>}</pre></div><p id="e590">The result should be along those lines:</p><figure id="5ee7"><img src="https://cdn-images-1.readmedium.com/v2/resize:fit:800/1*_D-GCRSu3K8CgTBXewJjJQ.gif"><figcaption></figcaption></figure><p id="19d6">Since we only handle an event of type <code>event1</code>, only <code>event1</code> shows as <code>Hansled</code>. All is good!</p><p id="d48a">The full code for this article can be found <a href="https://github.com/xNok/slack-go-demo-socketmode/blob/main/examples/middleware/main.go">here</a>.</p><h1 id="6f5e">Interesting Articles tackling the same topic</h1><ul><li><a href="https://drstearns.github.io/tutorials/gomiddleware/">Middleware Patterns in Go</a></li><li><a href="https://sathishvj.medium.com/web-handlers-and-middleware-in-golang-2706c2ecfb75">Web Handlers and Middleware in GoLang</a></li><li><a href="https://readmedium.com/lightweight-event-management-implemented-by-go-a654d59ac65">Lightweight event management implemented by Go</a></li><li><a href="https://readmedium.com/the-7-most-important-software-design-patterns-d60e546afb0e">The 7 Most Important Software Design Patterns</a></li></ul><p id="13e7"><i>Do you want <b>unlimited access</b> to all my content and many other writers’ content on Medium? Consider using my affiliate link to <a href="https://couedeloalexandre.medium.com/membership">become a Medium member today</a></i></p><h2 id="853a">Further reads</h2>
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