A MODERN PERFORMANCE ART
Ensnared In An ARG
I didn’t realise until it was too late…
Sometimes, when you’re watching a series of nerdy video essays, you realise (about 6 videos in,) that you’ve become ensnared in an ARG 😅
…and there’s no hope after that 😈
ARG stands for ‘ Alternate Reality Game.’
(Not to be confused with Augmented Reality (AR) games like Pokemon Go.)
They’re not what everyone would automatically think of as a ‘game’
- they’re less like a video game or a sport, and more like a choose your adventure book, especially those Goosebumps ones they used to do. (Shout out to my fellow 90s/00s kids!)
And even that doesn’t cover the half of it.
Oh boy does it not cover the half of it…
ARGs are incredibly hard to define — it’s ironically one of the most constant things about them.
They are pieces of interlinking media -
especially using social media, since they’re usually internet-based
- presented as non-fiction, or ‘unfiction,’ which either tell some sort of story, or move through clues in a progressive/narrative-style way.
Presented as non-fiction doesn’t necessarily mean presented as real (although it can, and often is,) — some stuff is clearly animated, for example, so it’s pretty obvious that that isn’t real-life footage.
Sorry if this is confusing: it’s exceptionally difficult to explain a type of entertainment that defies any definition you care to throw at it.
But on the plus side, a state of bamboozled confusion is probably the closest thing to an ARG definition that even exists. 😅
Unfiction, immersive games, pervasive games… they’ve got lotsa alternate names that all try to explain the whole narrative experience of ARGs.
To me, ARGs are kind of like a reverse fourth-wall break.
The ‘ fourth-wall’ is the wall we see through into the fictional world — it’s the open space where the audience sees onto the stage, or the screen we watch things through.
When actors are acting out a scene on stage, they act as though they can’t see the audience — they create the fourth wall between fiction and reality.
(Hang on, this is gonna turn into an extended metaphor…)
With a fourth-wall break, the fictional characters know/acknowledge that they’re fictional, breaking the constructed barrier between fiction and reality -
…but ultimately placing the stuff happening on stage even more firmly in the ‘fiction’ category than it was before.
With an ARG, the audience climb up onto the metaphorical stage.
The characters ask them for advice, or to scooch over a bit to give them more room, without acknowledging that this is strange, or that there’s any difference between characters and real members of the public.
The dramatic players on stage know this is fictional.
The audience players of the game know this if fictional.
The characters — the people the actors are playing — do not know this is fictional, and both types of players are invested in the integrity of the illusion.
One of the few and basic tenets of ARGs is ‘This Is Not A Game.’
( Although some people have argued that the term is now less popular and should be retired, it remains commonly used.)
This isn’t meant to be taken literally.
It’s meant for you to pretend to take it literally. Like when you were a kid and would pretend to be a witch, or a princess, or — if your childhood was anything like mine — a princess who was also a witch.
You knew you weren’t — but you’d also put a curse on anyone who tried to make you stop pretending while you were in the middle of playing.
That’s great Cee, but how the heck did you get caught up in one of these things by accident?!
Hang on, hang on — I’m getting to it…
As they’ve developed over the years, ARGs have become an unnerving hybrid offspring of creepypasta and marketing campaigns.
But one thing remains the same — they still delight in blurring the lines between fiction and reality…
…which makes them exceptionally popular for the horror genre.
Not only the horror genre, but it’s def. the most popular type of ARG out there, in my totally non-scientific ‘eh, it looks like there’s a lot of these…’ assessment of things.
I’ve played horror ARGs more than once.
The Walten Files is the analog horror ARG I’m most invested in.
Before people argue either -
a) that The Walten Files isn’t an ARG,
or
b) that analog horror is not an ARG
- I will point out that there’s interlinking media within the Walten Files channel (which totes counts,) and that things can be both analog horror and ARG.
(Don’t try to out-nerd me 😜😅)
That one’s totally on me — I knew it was an ARG and I actively sought it out.
And after I’d seen one video and was suitably freaked out I swore I wouldn’t watch any more.
Dearest nerdlets, I lied to myself.
I have watched them all. Back to back. And they still freak me the hell out 😅
ARGs are the performance art of the digital age.
What’s performance art?
This video (below) from YouTuber MacDoesIt explains it about as well as it’s possible to:
Warning: flashing images, refs. to drugs, refs. to slavery, blood, some mild gore, general weird/creepy sh**
Run-time — 14.07
(Contains paid promo. for the YouTuber — I received nothing from this promo., it’s their promo, not mine.)