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Abstract

ass="hljs-keyword">or</span> play again <span class="hljs-keyword">for</span> <span class="hljs-literal">no</span> extra cost.</pre></div><div id="6375"><pre><span class="hljs-number">17</span><span class="hljs-number">-18</span>: You <span class="hljs-built_in">split</span> <span class="hljs-keyword">the</span> winnings <span class="hljs-keyword">with</span> <span class="hljs-literal">two</span> others; take <span class="hljs-number">6</span> silver.</pre></div><div id="85d3"><pre><span class="hljs-attribute">19</span>+: You win outright; take <span class="hljs-number">18</span> silver!</pre></div><div id="382c"><pre>Try again <span class="hljs-keyword">as</span> many times <span class="hljs-keyword">as</span> you <span class="hljs-keyword">like</span>. Pay <span class="hljs-number">3</span> silver <span class="hljs-keyword">each</span> <span class="hljs-type">time</span>.</pre></div><h2 id="a41d">Table 2</h2><p id="f220">This table has more hardened gamblers, mostly tough-faced half-orcs and lizardfolk. You know it will be difficult to win, but the potential winnings are richer…</p><div id="e772"><pre>To play, pay 20 silver coins. Roll 1d20,<span class="hljs-built_in"> and </span>add your wits score. Then<span class="hljs-built_in"> check </span>the result on the following tables:</pre></div><div id="5829"><pre><span class="hljs-attribute">Round</span> <span class="hljs-number">1</span>:</pre></div><div id="2d24"><pre><span class="hljs-number">1</span>-<span class="hljs-number">7</span>: An angry half-orc at your table accuses you of cheating. Yo<span class="hljs-string">u're going to need to fight him outside... Follow the encounter '</span>Angry half-orc gamble<span class="hljs-string">r', below (and you win nothing). If you roll this a second time, follow the instruction for a roll of 8–13, below. 8-13: The dice don'</span>t go your way. You win nothing. <span class="hljs-number">14</span>+: You make it to <span class="hljs-built_in">round</span> two. Roll again on the table below.</pre></div><div id="273e"><pre><span class="hljs-attribute">Round</span> <span class="hljs-number">2</span>:</pre></div><div id="898c"><pre>(Roll <span class="hljs-number">1</span><span class="hljs-built_in">d20</span>, <span class="hljs-keyword">and</span> <span class="hljs-keyword">add</span> your wits score).</pre></div><div id="4371"><pre><span class="hljs-attribute">1</span>-<span class="hljs-number">8</span>: The dice don't go your way. You win nothing. <span class="hljs-attribute">9</span>-<span class="hljs-number">13</span>: You break even. Walk away with your <span class="hljs-number">20</span> silver, or play again for no extra cost. <span class="hljs-attribute">14</span><span class="hljs-number">16</span>: You split the winnings with four others; take <span class="hljs-number">40</span> silver. <span class="hljs-attribute">17</span><span class="hljs-number">18</span>: You split the winnings with one other; take <span class="hljs-number">80</span> silver. <span class="hljs-attribute">19</span>+: You win outright; take <span class="hljs-number">160</span> silver!</pre></div><div id="a635"><pre>Try agai

Options

n (starting <span class="hljs-keyword">with</span> <span class="hljs-built_in">round</span> <span class="hljs-number">1</span>) <span class="hljs-keyword">as</span> many <span class="hljs-keyword">times</span> <span class="hljs-keyword">as</span> you like. Pay <span class="hljs-number">20</span> silver each <span class="hljs-built_in">time</span>.</pre></div><p id="56aa">“Had enough?” asks Dishy Dan, folding his arms, as you stand up from the gambling table.</p><p id="23c7">You nod. “How much for the drinks?”</p><p id="7044">“Five silver,” says Dan. “I hope it was a profitable visit. And don’t forget to come back when you’ve got some <i>serious</i> treasure to stake,” he adds with a wink.</p><p id="6c00">You smile, trying to look confident, then leave, heading back to headquarters: <a href="https://readmedium.com/hearthstone-hideout-a-headquarters-for-heroes-2ea71c812943"><i>Hearthstone Hideout</i></a> or <a href="https://readmedium.com/rebel-bar-and-the-warren-find-your-own-adventure-be764b92b3e#0c9b-1329d015f719"><i>the Rebel Bar/ Warren.</i></a></p><h2 id="554b">Only do the encounter below if you were instructed to do so!</h2><div id="66be"><pre>Encounter: Angry half-orc gambler. Challenge rating: Medium (roll <span class="hljs-number">15</span>+). Roll using brawn. You must fight hand-to-hand, or risk arrest!</pre></div><div id="37b8"><pre>If you succeed <span class="hljs-keyword">on</span> a roll, you punch <span class="hljs-keyword">the</span> half-orc. You must hit him three <span class="hljs-keyword">times</span> <span class="hljs-keyword">to</span> knock him out.</pre></div><div id="5d4a"><pre>If you fail, he hits you – lose <span class="hljs-number">1</span> point of health. If your health drops to one, you flee back to HQ <span class="hljs-keyword">in</span> shame (and <span class="hljs-keyword">in</span> pain).

  • Lose one point of reputation.
  • You must complete another quest before yo<span class="hljs-string">u're able to show your face in Dan'</span>s Dice Den again!</pre></div><div id="2b18"><pre>If you knock <span class="hljs-keyword">the</span> orc out, you can steal his money pouch. If you <span class="hljs-built_in">do</span>, <span class="hljs-built_in">add</span> <span class="hljs-number">112</span> <span class="hljs-built_in">to</span> your silver, <span class="hljs-keyword">and</span> <span class="hljs-built_in">subtract</span> <span class="hljs-number">1</span> <span class="hljs-built_in">from</span> your reputation.</pre></div><div id="010f"><pre>Then you can <span class="hljs-literal">return</span> <span class="hljs-built_in">to</span> <span class="hljs-keyword">the</span> table.</pre></div><blockquote id="284f"><p>Thanks for reading — and playing! ⚔️</p></blockquote><blockquote id="a52a"><p>New to Medium? Consider signing up, so that you can enjoy unlimited quests like this one, as well as millions of other cool articles and stories! If you <a href="https://jfdanskin.medium.com/membership"><b>use my referral link by clicking here</b></a>, it won’t cost you anything more, but I get a fraction of the subscription fee. Thank you! <i>🎲</i></p></blockquote></article></body>

Fiction | Game | Medium Adventurers League ⚔️

Dishy Dan’s Dice Den

Around the streets of The Bastion

Photo by Ian Talmacs on Unsplash

This is part of a story that works as an interactive game. You’ll need to have dice and a notepad at the ready! Click here for the beginning of the Medium Adventurers League. If you came here by accident, see below for links to your HQ.

After a few days in The Bastion, you’ve heard a lot of your fellow adventurers raving about Dishy Dan’s Dice Den. Intrigued, you decide to check the place out.

The place looks ordinary from the outside — not unlike any tavern or drinking hold. The windows are small and dirty, and you can hear a lot of talking from within, but no music.

The door squeaks as you enter. You half expect all the locals to stop talking and stare at you. But instead, a patron, a handsome halfling, emerges from behind the bar, and presses a drink into your hand. “Welcome, stranger! I’m Dan. Take a seat. There are many things to win here, if you are brave enough to stake a bit of silver.”

Pick your table, and roll on the charts below

Table 1

A bunch of sailors and local drunkards are at this table. Nobody has much money, but they are a cheery bunch.

(Here is a link to a dice rolling site).

To play, pay 3 silver. Roll 1d20, and add your wits score. Then check the result on the following table:
1-5: One of the locals knocks the stakes onto the ground. You manage to find most of your coins; lose 1 silver.
6-14: The dice don't go your way. You win nothing.
15-16: You break even. Walk away with your 3 silver, or play again for no extra cost.
17-18: You split the winnings with two others; take 6 silver.
19+: You win outright; take 18 silver!
Try again as many times as you like. Pay 3 silver each time.

Table 2

This table has more hardened gamblers, mostly tough-faced half-orcs and lizardfolk. You know it will be difficult to win, but the potential winnings are richer…

To play, pay 20 silver coins. Roll 1d20, and add your wits score. Then check the result on the following tables:
Round 1:
1-7: An angry half-orc at your table accuses you of cheating. You're going to need to fight him outside... Follow the encounter 'Angry half-orc gambler', below (and you win nothing). If you roll this a second time, follow the instruction for a roll of 8–13, below.
8-13: The dice don't go your way. You win nothing.
14+: You make it to round two. Roll again on the table below.
Round 2:
(Roll 1d20, and add your wits score).
1-8: The dice don't go your way. You win nothing.
9-13: You break even. Walk away with your 20 silver, or play again for no extra cost.
1416: You split the winnings with four others; take 40 silver.
1718: You split the winnings with one other; take 80 silver.
19+: You win outright; take 160 silver!
Try again (starting with round 1) as many times as you like. Pay 20 silver each time.

“Had enough?” asks Dishy Dan, folding his arms, as you stand up from the gambling table.

You nod. “How much for the drinks?”

“Five silver,” says Dan. “I hope it was a profitable visit. And don’t forget to come back when you’ve got some serious treasure to stake,” he adds with a wink.

You smile, trying to look confident, then leave, heading back to headquarters: Hearthstone Hideout or the Rebel Bar/ Warren.

Only do the encounter below if you were instructed to do so!

Encounter: Angry half-orc gambler.
Challenge rating: Medium (roll 15+).
Roll using brawn.
You must fight hand-to-hand, or risk arrest!
If you succeed on a roll, you punch the half-orc. You must hit him three times to knock him out.
If you fail, he hits you – lose 1 point of health. If your health drops to one, you flee back to HQ in shame (and in pain).
- Lose one point of reputation.
- You must complete another quest before you're able to show your face in Dan's Dice Den again!
If you knock the orc out, you can steal his money pouch. If you do, add 112 to your silver, and subtract 1 from your reputation.
Then you can return to the table.

Thanks for reading — and playing! ⚔️

New to Medium? Consider signing up, so that you can enjoy unlimited quests like this one, as well as millions of other cool articles and stories! If you use my referral link by clicking here, it won’t cost you anything more, but I get a fraction of the subscription fee. Thank you! 🎲

Fiction
Fantasy
Gaming
Medium Adventurers League
Gambling
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